No Such Place Guide
Economy

Selling items and earning credits: merchants, scrap recycling and the terminal shop

Wilderness merchants pay in Biomass for almost anything. The Safe House's scrap recycling pays credits for valuable items. Missions pay credits too, and credits buy supplies at the U.R.C. terminal. This guide shows which route suits which item.

The short version

  • Sell anything to a wilderness merchant for Biomass. They pay a hundredth of an item's sell price, so cheap items are worth little or nothing. See Wilderness merchants explained.
  • Recycle antiques and data items for credits. You receive the item's full sell price.
  • Missions are the other source of credits. Many pay thousands.
  • Spend credits at the U.R.C. terminal. Purchases are delivered to the transmitter, and the terminal does not buy items from you.
  • Corrupted items are worth double wherever you sell them, and cost double to buy.

Where to sell what

WhereWhat it takesYou receiveLimits
Wilderness merchantAny item except BiomassBiomass: the item's sell price divided by 100, rounded downThe merchant must have enough Biomass and room to hold the item
Scrap recyclingAntique and data items onlyCredits equal to the item's sell priceOther items are refused
U.R.C. terminal shopNothingYou buy with creditsIt does not purchase your items

An item's sell price is shown on its page. Selling a whole stack rounds once for the stack, so a stack of cheap items can be worth something when a single one is not. For example, one Bandage sells for 12, which a merchant rounds down to 0 Biomass, but a stack of 30 comes to 3 Biomass.

Scrap recycling

Use the transmitter's scrap recycling screen to hand over antiques and data items. The whole item goes in and you are paid its full sell price in credits. Recycling a new kind of item can also start a related mission.

Antiques and data items make up 107 of the items in the game. Anything not flagged this way cannot be recycled and has to go to a wilderness merchant.

Earning credits from missions

Completing a mission and collecting its reward adds the mission's credits to your balance. These are the largest payouts.

124 missions pay credits in total. Browse them all on the missions list.

Spending credits at the terminal shop

The U.R.C. terminal sells supplies for credits, and anything you order is sent to the transmitter for collection. You begin with the standard stock, and certain missions add more.

  • Prices vary. Each listing is priced between half and one and a half times the item's normal buy price.
  • The stock changes. After you extract from a run, the terminal rolls its listings and prices again.
  • Bundles are one purchase. A bundle puts several items in a single listing with one price roll for all of them. The more items it holds, the larger the discount on the total: none for one item, about 2% for two and 20% for ten.

These missions add stock to the terminal. Each stock list shows what can be rolled and the chance of each item:

Complete this missionNew stock at the terminalSold as
Trinh Sát Sơ BộStock listOne bundle
Thăm Dò Sâu SắcStock listOne bundle
Khu Vực Trung TâmStock listOne bundle
Khoa R&D: Điều tra nấmStock listSeparate items
Liên lạc tầm ngắn khu vực: Tái chế phế liệuStock listOne bundle
Phát sóng khu vực hành động đầu tiênStock listOne bundle
Mẫu vật sinh học kẻ săn đuổiStock listOne bundle
Operations Department: Mutated Fungal CleanupStock listOne bundle
Liên lạc Tầm Ngắn Khu Vực: Người Chăm SócStock listOne bundle
Xương cá? To thế này sao?Stock listOne bundle
Liên lạc tầm ngắn khu vực: Ngư dânStock listOne bundle
Liên lạc Tầm Ngắn Khu Vực: Truyền thuyết FogmanStock listOne bundle
Liên lạc Tầm Ngắn Khu Vực: Lọ và ChaiStock listOne bundle
Tiếp tế giá rẻStock listOne bundle
Khoa R&D: Thu thập Vật liệu Khu vựcStock listSeparate items
Phòng R&D (Kênh Riêng tư): Vải Cao cấpStock listSeparate items
Yêu cầu sưu tầmStock listSeparate items
Ký ức tổ chimStock listSeparate items
Sinh vật đột biếnStock listSeparate items
Bợm Nhậu Hút Thuốc IStock listOne bundle
Bợm Nhậu Hút Thuốc IIIStock listSeparate items
Nhà Sưu Tầm IIIStock listOne bundle
Nghệ Thuật Của JaegerStock listSeparate items
Ý chí chiến đấuStock listOne bundle
Công laoStock listOne bundle
Tài liệu tác chiếnStock listOne bundle
Quyền truy cập đặc biệtStock listSeparate items
Danh sách LínhStock listOne bundle
Thiết Bị Hoàn NguyênStock listSeparate items
Quyền truy cập khu vực cấmStock listSeparate items
Giải thoát Lần nữa... Và lần nữaStock listOne bundle
Thỏa thuận Vận chuyển Thuốc: Ống tiêm EpinephrineStock listSeparate items
Thỏa thuận Vận chuyển Thuốc: Ống tiêm DopamineStock listSeparate items
Thỏa thuận Vận chuyển Thuốc: Ống tiêm MorphineStock listSeparate items
Thỏa thuận Vận chuyển Thuốc: Ống tiêm Glycogen Cơ bắpStock listSeparate items
Thỏa thuận Vận chuyển Thuốc: Ống tiêm Erythropoietin Tái tổ hợpStock listSeparate items
Thỏa thuận Mua hàng: Sao ĐỏStock listOne bundle
Thỏa thuận Mua hàng: WolffStock listOne bundle
Thỏa thuận Mua sắm: SivigeStock listOne bundle
Thỏa thuận Mua sắm: PolarisStock listOne bundle
Kẻ quấy rối nhà máy của Lá RụngStock listSeparate items
Đến điểm thử nghiệmStock listSeparate items

What to keep before you sell

  • Keep materials that appear in recipes. Biomass, for instance, is both what merchants pay and what the Pure Biomass recipe consumes. An item's page shows its recipes and uses.
  • Sell expensive items to a merchant only when it has the Biomass to pay for them, or the sale is refused.
  • Do not rely on cheap single items for Biomass. Sell them as full stacks.

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