日式薙刀

Weapons Long weapon
Carried in a long-weapon slot. You start with one, and a backpack adds a second.
傳統的日本長柄武器,帶有弧形刀刃,既可以用來砍削也可用於刺擊,適合於廣泛的戰鬥環境,提供了遠距離打擊能力。
Key information
Damage
Damage values by type.
- Puncture
- 75
Weapon handling
Fire, reload, capacity, and handling values. How Kickback, Recoil, and Ergonomics work
- Fire rate
- 1.1
- Magazine capacity
- 1
- Switch time
- 0.5
Range & accuracy
Range, accuracy, projectile, and area values. How Recoil and spread work
- Range
- 2.5
- Area size
- 1
Skill experience
Multiplies the weapon-skill experience earned by each hit with this weapon. How skills level up
- Experience per hit
- ×0.5
Other effects
Additional effects and trade-offs.
- Repel
- 0.5
- Sound volume
- 1
- Movement speed modifier
- -0.2
Light and heavy attacks
Two-handed weapon. Light attacks use the attack button and heavy attacks use the aim button. How light attacks, heavy attacks and status effects work
Light attack
- Damage
- 75 Puncture
- Attack rate
- 1.1
- Range
- 2.5
- Movement speed modifier
- -0.2
- Status effect
-
Bleeding: 40% chance per hit (90% with the Heavy Strike perk), lasts 7 seconds. 1 damage each second for every stack, up to 3 stacks.
Heavy attack
- Damage
- 215 Puncture
- Attack rate
- 1
- Range
- 3
- Movement speed modifier
- -0.4
- Status effect
-
Bleeding: 70% chance per hit (100% with the Heavy Strike perk), lasts 10 seconds. 1 damage each second for every stack, up to 3 stacks.