No Such Place Guide
Survival

Hunger and thirst: Satiety, Blood Sugar, Hydration and what to eat

You have three food stats: Satiety, Blood Sugar and Hydration. They fall steadily on every map except the Safe House. Low Blood Sugar slows you down, low Hydration makes sprinting and rolling cost more stamina, and empty stats hurt you. This guide gives the numbers, the best foods and drinks, and the Safe House stations that refill you.

The short version

  • Each stat starts at 100 and loses 1 point at its own speed. Satiety loses 1 every 8 seconds, Hydration 1 every 14 seconds and Blood Sugar 1 every 15 seconds. From full, Satiety is empty after 13 minutes 20 seconds, Hydration after 23 minutes 20 seconds and Blood Sugar after 25 minutes. What you are doing makes no difference to the speed.
  • The Safe House stops the loss. The Bazaar and the tutorial level do not.
  • Blood Sugar: 50 or lower is a warning, 40 or lower slows your walking and running by 30%, and 0 slows you by 50% and costs 1 health every 5 seconds.
  • Hydration: 50 or lower is a warning, 40 or lower makes sprinting and rolling cost 50% more stamina, and 0 doubles that cost and costs 1 health every 5 seconds.
  • Satiety: it only matters at 0, when you lose 1 health every 5 seconds. It is the stat the food gauge on the HUD shows.
  • Every point restored buys time at that stat's speed: 8 seconds of Satiety, 14 of Hydration, 15 of Blood Sugar. A ミネラルウォーター (50 Hydration) lasts 700 seconds. Points above 100 are wasted.
  • Wine and spirits do not feed you. They give Tipsy and clear Pain, and they do not restore Satiety, Blood Sugar or Hydration (details).
  • Your levels carry over between the Safe House and raids. If you die, you start again at 100.

How fast the stats fall

StatStarts atFalls byEmpty afterWhat empty does
Satiety1001 every 8 seconds13 min 20 sYou are Hungry: 1 health lost every 5 seconds.
Blood Sugar1001 every 15 seconds25 minSevere Hypoglycemia: 50% slower and 1 health lost every 5 seconds.
Hydration1001 every 14 seconds23 min 20 sSevere Thirst: stamina costs doubled and 1 health lost every 5 seconds.

The loss runs on every map except the Safe House, including the Bazaar. It does not speed up when you sprint or fight and does not slow down when you stand still. The only things that change a stat are eating and drinking, the Safe House stations and bastions (below), and the damage from a few foods.

What a raid looks like if you eat nothing

Time outside the Safe HouseWhat appears
11 min 40 sHydration reaches 50: Mild Thirst. Reminder only.
12 min 30 sBlood Sugar reaches 50: Mild Hypoglycemia. Reminder only.
13 min 20 sSatiety reaches 0: Hungry, 1 health lost every 5 seconds.
14 minHydration reaches 40: Moderate Thirst (sprint and roll cost 50% more stamina).
15 minBlood Sugar reaches 40: Moderate Hypoglycemia (30% slower).
23 min 20 sHydration reaches 0: Severe Thirst, 1 more health lost every 5 seconds.
25 minBlood Sugar reaches 0: Severe Hypoglycemia, 1 more health lost every 5 seconds. With Hungry, that is 3 health every 5 seconds together.

Start a raid with less than 100 and each time shrinks by that stat's seconds per point for every missing point.

What each level does

The levels are measured against your maximum, which is 100 unless you have eaten the permanent-boost items below. Each stat shows one level at a time: a worse level replaces the better one, so the effects of Moderate and Severe do not add up. Blood Sugar and Hydration effects do add up with each other.

StatusAppears whenEffect
Mild HypoglycemiaBlood Sugar is 50 or lowerNone. The game text says you are in the mood for a snack.
Moderate HypoglycemiaBlood Sugar is 40 or lowerWalking and running speed 30% lower.
Severe HypoglycemiaBlood Sugar is 0Walking and running speed 50% lower, and 1 true damage every 5 seconds.
Mild ThirstHydration is 50 or lowerNone. The game text says you could use some water.
Moderate ThirstHydration is 40 or lowerSprinting and rolling cost 50% more stamina: sprinting drains 10.5 a second instead of 7, a roll costs 12 instead of 8.
Severe ThirstHydration is 0Sprinting and rolling cost double: 14 a second sprinting, 16 per roll. Also 1 true damage every 5 seconds.
HungrySatiety is 01 true damage every 5 seconds. Nothing else.
  • The first damage lands the moment the status appears, then every 5 seconds.
  • Where you see them. The statuses are listed in the HUD buff bar. The food gauge on the HUD fills with your Satiety, and the equipment screen has a Satiety bar. The gauge icon changes when Satiety is 0 or when Blood Sugar or Hydration is 0.
  • Eating works at once. A status disappears as soon as the stat rises back above its level.

What to eat

Each item lists what one portion restores. A minus sign means eating it costs that stat. Health is restored on the spot. The buy value is the item's base price: terminal shop listings roll between 0.5 and 1.5 times it, and traders set their own prices (Selling items and credits).

Food

Sorted by Blood Sugar, highest first.

Drinks and watery food

Sorted by Hydration, highest first.

Items that raise a maximum for good

Each of these also restores the amounts shown. Every one you use adds to your maximum for good, up to a limit for each item: the boost is saved with your character and dying does not remove it. Once the limit is used up, the item cannot be used again. The restored amounts above the maximum are lost, so use them when low. The limits and totals are in Permanent bonuses.

ItemSatietyBlood SugarHydrationHealthBase buy valueEvery one you use, for goodUses allowed
「第二種」バーガー95155-10-4,000Maximum Satiety +110
高カロリー練乳15300-50-30,000Maximum Blood Sugar +110
「純」水400300-15,000Maximum Hydration +110
渓谷のジビエ26018020-10,500Maximum health +120
符水101050--Maximum stamina +110
「スーパーモメンタム」エナジードリンク605040-5,000Movement speed +0.015

Items that hurt you

These restore a lot but deal true damage when eaten. Make sure you have the health.

ItemSatietyBlood SugarHydrationHealthBase buy valueDamage to you
放射能バナナ10010030-5,00030
核卵100100-30-40,00030

Spirits and wine

Eating one of these five drinks gives you the Tipsy status and does not change Satiety, Blood Sugar or Hydration. Do not count on them to feed you. Tipsy and Drunk are explained in Combat effects.

Stabilizing Powder

安定化パウダー restores 20 Satiety and 20 Blood Sugar when used and clears Dimensional Overload. Its main use is explained in Corrupted weapons and gear.

Cooking

The 調理台 and its upgrade, the 中級調理台, are built in the Safe House. They cook the recipes below. Put the ingredients in the input grid; a recipe makes the amount shown. Cooking is the way to get many meals from little: one 鹿肉 makes 15 焼き肉串.

MakesIngredientsSatiety / Blood Sugar / Hydration eachHow you get the recipe
1 x 焼きキノコ串ドラムキャップ30 / 30 / 0Known from your first visit to the Safe House
1 x 焼きキノコ串レッドスケールマッシュルーム30 / 30 / 0Known from your first visit to the Safe House
1 x 発酵キノコドラムキャップ25 / 20 / 5Known from your first visit to the Safe House
1 x 発酵キノコレッドスケールマッシュルーム25 / 20 / 5Known from your first visit to the Safe House
1 x ゆで卵鳥の卵30 / 30 / 5Known from your first visit to the Safe House
15 x 焼き肉串鹿肉50 / 50 / 0Known from your first visit to the Safe House
20 x 自家製プロテインバー鹿肉 + 純粋なバイオマス25 / 25 / -5Known from your first visit to the Safe House
2 x 練乳「ルーフトップ」全脂乳 + 「白塔」角砂糖55 / 85 / -10Research; needs 乱雑に書かれた謎のレシピ
1 x 練乳「ルーフトップ」全脂乳 + 「白塔」角砂糖55 / 85 / -10Research; needs 「白塔」角砂糖
1 x 練乳「ミロ」ミルク + 「白塔」角砂糖55 / 85 / -10Research; needs 「白塔」角砂糖
1 x 高カロリー練乳核卵 + 「白塔」角砂糖 + 「ルーフトップ」全脂乳 + ヨウ素剤15 / 300 / -50Research; needs 乱雑に書かれた謎のレシピ
1 x 「純」水5 x ミネラルウォーター + 10 x 純粋なバイオマス + 浄水フィルターカートリッジ40 / 0 / 300Research; needs 乱雑に書かれた謎のレシピ
1 x 「スーパーモメンタム」エナジードリンク違法動物用医薬品 + 「スーパーモメンタム」エナジードリンク + 獣の骨 + 医療用アルコール60 / 50 / 40Research; needs 乱雑に書かれた謎のレシピ
1 x 符水ミネラルウォーター + タリスマン10 / 10 / 50Research; needs 乱雑に書かれた謎のレシピ
1 x 渓谷のジビエグレリン + 鹿肉 + 老山参 + ドラムキャップ + キャビンシロップ260 / 180 / 20Research; needs 乱雑に書かれた謎のレシピ

Recipes you research are found in Safe House progression.

Refilling in the Safe House

Stats do not fall in the Safe House, and two stations refill them. Both work anywhere in the Safe House once built, and the effect ends when you leave.

StationStatus you getRefill rateTime
調理台 or 中級調理台Satiated2 Satiety, 2 Blood Sugar and 2 Hydration every second50 seconds
基礎医療ステーションRevitalized3 health every second, increased or reduced by your healing bonusStarting health is 200, so about 67 seconds from empty before your healing bonus
  • Building a second 調理台 does not double the refill. You get a single Satiated status.
  • Top up before you leave. Your levels go with you into the raid, so wait out the 50 seconds.

Where traders sell food

TraderFood and drink in stock
ヴィクトルおじさん牛肉の煮込み缶詰, 特製ハム缶詰, サーディン缶詰, 鹿肉缶詰 and sometimes one 「子熊」チョコレート
軍需官Energy Bars, Functional Drinks, 「カンボ」トマトスープ缶, 「ルーフトップ」全脂乳 and 「バーンズ」ハニーオーツ
黄覇天「子熊」チョコレート, "Milio's" Milk and 焼きソーセージ
パンくずの「大王」Potatoes, 焼きキノコ串, ゆで卵 and 焼き肉串, paid for in Biomass

See The Bazaar for how to reach them.

A simple plan

  • Fill up in the Safe House. Stand in it with a 調理台 until all three stats read full, then go.
  • Pack for the length of the raid. The first warning arrives at 11 minutes 40 seconds and the first penalty at 13 minutes 20 seconds. Every point restored buys 8 to 15 seconds, depending on the stat.
  • Eat at the Mild warning. At 50 there is room for a 50-point item with nothing wasted. A 40-point meal at 80 wastes 20 points.
  • Drink after salty or sweet food. Several foods subtract Hydration.
  • Carry a Supplementary Meal Pack for emergencies. It heals 30 and restores 90 Satiety and Blood Sugar in one go.

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