No Such Place Guide
Crafting

Crafting ammo and weapons: workbenches, blueprints and recipes

Crafting turns materials into ammunition, melee weapons, bows and scrap guns. Two things decide what you can make: whether you have the recipe (its blueprint) and whether you are standing at the right station. This guide covers both, then lists every ammunition, arrow and weapon recipe with what it needs, apart from the eight recipes that change the finish of the 沃尔夫 W6刺刀 and 艾登 KB爪子刀.

The short version

  • Place materials in a station's input grid. A recipe works when the grid holds at least the amounts it lists. Exactly those amounts are used up, so spare items stay where they are.
  • Each recipe belongs to one kind of station. Ammunition is made at the 简易子弹制作台. Weapons, bows and most arrows are made by hand or at the 基础工作台.
  • You need the blueprint first. Some recipes are known from the start, most arrive when you first reach the Safe House, and the rest are earned through research or missions.
  • Corrupted items cannot go in. Revert them first, as explained in Corrupted weapons and gear.

Where to craft

StationMakesInput gridHow you get it
HandcraftWeapons, bows, arrows, bandages and other general recipes2×2Always available
基础工作台The same general recipes as Handcraft6×5Build it in the Safe House: 3× 木料 + 废铁 + 金属配件 + 简易工具箱
简易子弹制作台Factory ammunition (the arrows are made elsewhere, see Arrows below)6×3Build it in the Safe House: 3× 木料 + 2× 废铁 + 5× 金属配件 + 多功能工具钳 + 小型台钳 + 金属锉刀 + 单手锤
烹饪台Cooked food3×3Build it in the Safe House: 软胶管 + 火柴 + 平底锅 + 电工胶带 + 燃气罐
基础医疗站Injectors3×4Build it in the Safe House: 金属配件 + 医用酒精 + 生理盐水 + 医疗器具 + 3× 注射器
简易锻造炉Ingots, steel and charcoal4×4Build it in the Safe House. The mission 熔炉 awards the blueprint, a 燃烧核心 and 5 螺纹钢. It needs 手风琴 + 3× 螺纹钢 + 燃烧核心 + 8× 黏土块 + 5× 废铁 + 2× 金属配件 + 10× 钢材

Handcraft and the 基础工作台 make the same recipes. The Handcraft grid is 2×2 until you learn a talent that widens it to 3×3, and other talents cut material costs. The workbench simply has a much larger grid, which matters when a recipe needs many different materials. The Safe House side of building and research is explained in Safe House progression.

How to get a recipe

SourceWhen it happens
From the startBandages and splints are known on a new character.
Arriving at the Safe HouseReaching the Safe House unlocks a large batch at once, including hand-made ammunition, the first melee weapons, the bow, arrows, smelting and the Pure Biomass chain.
ResearchFinish the matching project at the Research Table. It uses up its materials and needs its named tool installed at the table. Projects appear once you have found their starting item.
Mission rewardCompleting a mission can award recipes, such as the factory ammunition below.

Each recipe table below shows which of these unlocks it.

Hand-made ammunition

One bottle of gunpowder makes a large batch of crude ammunition, and nothing else is needed. These recipes are known as soon as you reach the Safe House.

Compare crude rounds with factory rounds on their ammunition pages before you commit gunpowder to a batch.

Factory ammunition

These rounds add a metal ingot to the gunpowder. Each recipe is earned from a mission, so they unlock as you progress.

Ingots, steel and charcoal

The metals for factory ammunition come from the 简易锻造炉. All of these recipes are known when you reach the Safe House, but you can only craft them once you have built the Forge.

Arrows

MadeYou supplyUnlocked byCraft at
30× 木箭木料Arriving at the Safe HouseHandcraft or 基础工作台
30× 带羽箭木料 + 5× 羽毛Arriving at the Safe HouseHandcraft or 基础工作台
手雷箭带羽箭 + 破片手雷Research Table project: 手雷箭 (what it needs)简易子弹制作台

Weapons you can craft

Melee weapons and the bow come with the Safe House. The scrap guns, the Black Hand and the upgraded scopes are earned through research or missions.

MadeYou supplyUnlocked by
废料冲锋枪 + 18发废料冲锋枪弹匣金属配件 + 废弃的枪支Research Table project: 废料冲锋枪 (what it needs)
废料步枪 + 14发废料步枪弹匣金属配件 + 废弃的枪支Research Table project: 废料步枪 (what it needs)
废料霰弹枪金属配件 + 废弃的枪支Research Table project: 废料霰弹枪 (what it needs)
废料手枪金属配件 + 破损手枪Research Table project: 废料手枪 (what it needs)
带刃废料手枪金属配件 + 破损手枪Research Table project: 带刃废料手枪 (what it needs)
萨维奇 雄狮M90 大师红点G萨维奇 雄狮M90 大师红点 + 奇特的镜子Mission: 奇怪的镜子
沃尔夫 断续点6倍长臂瞄具G沃尔夫 断续点6倍长臂瞄具 + 奇特的镜子Mission: 奇怪的镜子
粗木弓木料Arriving at the Safe House
兽牙棒棒球棍 + 8× 变异的兽牙Arriving at the Safe House
废铁砍刀废铁 + 电工胶带Arriving at the Safe House
烧火棍木料 + 火柴 + 电工胶带 + 金属配件Arriving at the Safe House
棒球棍木料Arriving at the Safe House
棒球斧棒球棍 + 金属配件Arriving at the Safe House
“黑手”木制长矛 + 风干的手Research Table project: "Black Hand" (what it needs)
硬质几丁质匕首皮带 + 菌刺Arriving at the Safe House
鱼骨镰刀“鱼”刺 + 生锈水管 + 电工胶带Arriving at the Safe House

Check a weapon's page for its damage, then compare it using Enemy damage types and resistances explained.

Before you craft

  1. Check that you have the blueprint: it is listed on the recipe's page, and the tables above show where it comes from.
  2. Use Handcraft for single recipes and a workbench when a recipe needs many different materials.
  3. Remember that spare items in the grid are not used up, only the amounts the recipe lists.
  4. Check an item's page to see whether the material is also needed for research or another recipe before you spend it.

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